Accountability for Standards in Mathematics
Six principles: Equity, Curriculum, Teaching, Learning, Assessment, and Technology.
Content Standards: Number and Operations, Algebra, Geometry, Measurement, & Data Analysis.
Technology Integration Strategies for Mathematics Instruction. -Virtual Manipulatives, Fostering Mathematical Problem Solving
Supporting Scientific Inquiry Skills: locating information to investigate sonic issue, collecting data, Visualizing data and phenomena, analyzing data, and communicating results.
Wednesday, December 10, 2008
Chapter 9 Technology in English and Language Arts Instruction
Issues in English and language arts instruction: Expanding the definition of literacy, Exploring new instructional practices, Making decisions on keyboarding instruction, Creating social learning environments, Working with diverse learners, Motivating students, and Teachers' growth as literacy professionals.
Integration strategies for English and language arts: Language Skills Development (decoding skills) , Literacy Development (network literacy projects, interactive storybooks, tracking system, digital story telling, connections to online reading materials to engage students, writing a blog, motivating writing with video projects, threaded discussions at a distance) The Process Approach to Writing (Prewriting - electronic outlining, mapping software, drafting, revising and editing, publishing.
Integration strategies for English and language arts: Language Skills Development (decoding skills) , Literacy Development (network literacy projects, interactive storybooks, tracking system, digital story telling, connections to online reading materials to engage students, writing a blog, motivating writing with video projects, threaded discussions at a distance) The Process Approach to Writing (Prewriting - electronic outlining, mapping software, drafting, revising and editing, publishing.
Chapter 8 Integrating the Internet into the Curriculum
Types and Examples of Web-Based Lessons and Projects: Electronic penpals, Electronic mentoring, Virtual Field Trip, Electonic publishing, Group Product development, Problems-based learning, & Social action taken.
Web Page Development Sequence: 1. Plan and storyboard, 2. Develop pages with text, 3. insert images media. 4. Insert links and frames, 5. Insert interactive elements 6. Test in a browser, 7. Publihsthe site, 8. Gather comments
Evaluatin of Websites: Good stucture and organization, Clear text and or graphic links, Good visual disign. Easy navigation.
Web Page Development Sequence: 1. Plan and storyboard, 2. Develop pages with text, 3. insert images media. 4. Insert links and frames, 5. Insert interactive elements 6. Test in a browser, 7. Publihsthe site, 8. Gather comments
Evaluatin of Websites: Good stucture and organization, Clear text and or graphic links, Good visual disign. Easy navigation.
Sunday, November 30, 2008
Chapter 7 Introducing the Internet and other Distant Leaning Tools
Technology Intergration Example A Research Paper Website
Phase 1: Determine relative advantage
Phase 2: Decide on objectives and assessments www.big6.com
1. Task Definition1.1 Define the information problem1.2 Identify information needed2. Information Seeking Strategies
2.1 Determine all possible sources2.2 Select the best sources3. Location and Access3.1 Locate sources (intellectually and physically)
3.2 Find information within sources4. Use of Information4.1 Engage (e.g., read, hear, view, touch)4.2 Extract relevant information5. Synthesis5.1 Organize from multiple sources5.2 Present the information6. Evaluation6.1 Judge the product (effectiveness)6.2 Judge the process (efficiency)
Phase 3: Design inergration strategiesWeek 1: Introducing the project and identyfying a topicWeeks 2-3: Helping students obtain informationWeeks 4-6: Helping students analyze and sythensize informationWeeks 7-8: Writing the papersWeek 9: Presentations
Phase 4: Prepare the instructional environmnet
Phase 5: Evaluate and revise
Internet issues include accessing inappropriate materials, threats to safety and privacy, Internet fraud, viruses and hacking, and copyright and plagiarism problems.
Online communication resources include email, listservs, bulletin boards, blogs, chatrooms, instant messaging, video conferencing, and MUDs/MOOs/avatar spaces.
Major search engines: www.google.com www.yahoo.com www.ask.com
Metacrawler: www.dogpile.com www.hotbot.com www.kartoo.com www.mamma.com
Phase 1: Determine relative advantage
Phase 2: Decide on objectives and assessments www.big6.com
1. Task Definition1.1 Define the information problem1.2 Identify information needed2. Information Seeking Strategies
2.1 Determine all possible sources2.2 Select the best sources3. Location and Access3.1 Locate sources (intellectually and physically)
3.2 Find information within sources4. Use of Information4.1 Engage (e.g., read, hear, view, touch)4.2 Extract relevant information5. Synthesis5.1 Organize from multiple sources5.2 Present the information6. Evaluation6.1 Judge the product (effectiveness)6.2 Judge the process (efficiency)
Phase 3: Design inergration strategiesWeek 1: Introducing the project and identyfying a topicWeeks 2-3: Helping students obtain informationWeeks 4-6: Helping students analyze and sythensize informationWeeks 7-8: Writing the papersWeek 9: Presentations
Phase 4: Prepare the instructional environmnet
Phase 5: Evaluate and revise
Internet issues include accessing inappropriate materials, threats to safety and privacy, Internet fraud, viruses and hacking, and copyright and plagiarism problems.
Online communication resources include email, listservs, bulletin boards, blogs, chatrooms, instant messaging, video conferencing, and MUDs/MOOs/avatar spaces.
Major search engines: www.google.com www.yahoo.com www.ask.com
Metacrawler: www.dogpile.com www.hotbot.com www.kartoo.com www.mamma.com
Chapter 6 Teaching with Multimedia and Hypermedia Tools
Multimedia: multi media A computer system or computer system produced that incorporates test, sound, pictures/graphics, and /or video
Hypermedia: Software that connects the elements based on an earlier system called HyperCard.
Instructional Software:
Tutorials
Drill and Practice
Simulations
Instructional games
Problem Solving
Reference Materials:
Encyclopedias
Almanacs
Atlases,
Newspaper and newsletters
Media Literacy
Using Music and art
Print design principles
Video design principles
Creativity and novel thinking
Considering the audience
Hypermedia: Software that connects the elements based on an earlier system called HyperCard.
Instructional Software:
Tutorials
Drill and Practice
Simulations
Instructional games
Problem Solving
Reference Materials:
Encyclopedias
Almanacs
Atlases,
Newspaper and newsletters
Media Literacy
Using Music and art
Print design principles
Video design principles
Creativity and novel thinking
Considering the audience
Chapter 5 Teaching with Software Tools: Beyond the Basic Programs
Types of Software Support Tools:
Material generators
Data collection and analysis tools
Graphic tools
Planning and organizing tools
Research and reference tools
Tools to support specific content areas
Materials Generator Software Tools:
Desktop publishing software
Test Geneators and rubic generators
Worksheet and puzzle generators
IEP generators
Graphic document makers
PDF and forms makers
http://rubistar.4teachers.org/index.php
RubiStar is a free tool to help teachers create quality rubrics.
http://puzzlemaker.discoveryeducation.com/
Puzzlemaker is a puzzle generation tool for teachers, students and parents. Create and print customized word search, criss-cross, math puzzles, and more using your own word lists.
http://school.discoveryeducation.com/teachingtools/worksheetgenerator/wtg/index.html
All worksheets were created by teachers. Worksheets are organized by category and listed by title and grade level.
http://www.teach-nology.com/
We provide free and easy to use resources for teachers dedicated to improving the education of today's generation of students.
http://www.teachingheart.net/
If you are looking for teaching ideas, printables, inspiration, links, lessons, units, activity sheets,
http://www.lessonplans4teachers.com/
A complete guide to online lesson plans for K-12 Teachers
http://www.encyclopedia.com/
HighBeam Encyclopedia gives you credible answers from published reference works – all in one place
http://www.graphicmaps.com/
http://www.graphicmaps.com/
Material generators
Data collection and analysis tools
Graphic tools
Planning and organizing tools
Research and reference tools
Tools to support specific content areas
Materials Generator Software Tools:
Desktop publishing software
Test Geneators and rubic generators
Worksheet and puzzle generators
IEP generators
Graphic document makers
PDF and forms makers
http://rubistar.4teachers.org/index.php
RubiStar is a free tool to help teachers create quality rubrics.
http://puzzlemaker.discoveryeducation.com/
Puzzlemaker is a puzzle generation tool for teachers, students and parents. Create and print customized word search, criss-cross, math puzzles, and more using your own word lists.
http://school.discoveryeducation.com/teachingtools/worksheetgenerator/wtg/index.html
All worksheets were created by teachers. Worksheets are organized by category and listed by title and grade level.
http://www.teach-nology.com/
We provide free and easy to use resources for teachers dedicated to improving the education of today's generation of students.
http://www.teachingheart.net/
If you are looking for teaching ideas, printables, inspiration, links, lessons, units, activity sheets,
http://www.lessonplans4teachers.com/
A complete guide to online lesson plans for K-12 Teachers
http://www.encyclopedia.com/
HighBeam Encyclopedia gives you credible answers from published reference works – all in one place
http://www.graphicmaps.com/
http://www.graphicmaps.com/
Wednesday, October 29, 2008
Web 2.0 Article
RSS, Blogs, Wikis, Pod, Podcasting, Social networking, E-portfolios, E-learning 2.0
www.yahoo.com (search engine)
www.youtube.com (video sharing website)
www.friendster.com (online social network)
www.google.com (search engine)
www.blogger.com (post thoughts & interact with people)
www.msn.com (The Microsoft Network a collection of Internet services: MSNBC News, sports, MSN Money, games, videos, and more)
www.en.wikipedia.org (Web-based, free content encyclopedia project)
www.megaupload.com (online storage and file delivery service)
www.smarthistory.org (free multi-media web-book designed as a dynamic enhancement for the traditional art history textbook)
www.delicious.com (social bookmarking)
www.flickr.com (image and video hosting website)
www.myspace.com (social networking website)
www.facebook.com (social networking website)
Subscribing to a podcast via iTunes
Podcasting - change the way students review for tests and allow those students who were absent to hear the lesson.
www.linkedin.com (business-oriented social networking site)
www.technorati.com (Internet search engine for searching blogs)
Store your videos
http://www.dailymotion.com
http://www.blip.tv
http://www.ourmedia.com
http://www.youtube.com
http://www.archive.org
survey and polls, forums, instant messaging
www.yahoo.com (search engine)
www.youtube.com (video sharing website)
www.friendster.com (online social network)
www.google.com (search engine)
www.blogger.com (post thoughts & interact with people)
www.msn.com (The Microsoft Network a collection of Internet services: MSNBC News, sports, MSN Money, games, videos, and more)
www.en.wikipedia.org (Web-based, free content encyclopedia project)
www.megaupload.com (online storage and file delivery service)
www.smarthistory.org (free multi-media web-book designed as a dynamic enhancement for the traditional art history textbook)
www.delicious.com (social bookmarking)
www.flickr.com (image and video hosting website)
www.myspace.com (social networking website)
www.facebook.com (social networking website)
Subscribing to a podcast via iTunes
Podcasting - change the way students review for tests and allow those students who were absent to hear the lesson.
www.linkedin.com (business-oriented social networking site)
www.technorati.com (Internet search engine for searching blogs)
Store your videos
http://www.dailymotion.com
http://www.blip.tv
http://www.ourmedia.com
http://www.youtube.com
http://www.archive.org
survey and polls, forums, instant messaging
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